Dodonpachi Saidaioujou EXA LABEL

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Re: Dodonpachi Saidaioujou EXA LABEL

Post by kernow »

:awe:
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by nem »

trap15 wrote:
December 11th, 2020, 12:36 pm
None of the CV1000 ports are emulated. I wish SDOJ EXA was an emulator.
So did you get the source code for the 360 port from Cave?
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by emphatic »

cools wrote:
December 11th, 2020, 10:25 am
Futari
The only M2 CAVE port for 360.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by cools »

trap15 wrote:
December 11th, 2020, 12:36 pm
None of the CV1000 ports are emulated. I wish SDOJ EXA was an emulator.
Good to learn! The ROMs on the discs must've been used for assets only
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by Nomax »

cools wrote:
December 11th, 2020, 6:21 pm
trap15 wrote:
December 11th, 2020, 12:36 pm
None of the CV1000 ports are emulated. I wish SDOJ EXA was an emulator.
Good to learn! The ROMs on the discs must've been used for assets only
Intresting, I thought the 360 version used 480x640 assets, not the original 240x320 ones. I've never played that version nor exA version yet but comparing exA screenshots with PCB screenshots, graphics look more detailed on exA:

PCB version: https://www.arcadebelgium.net/t4089-dod ... ujou#26536

EXA version: https://www.arcadebelgium.net/t6270-dod ... abel#35833

It's very probable that the different game sprites and scenery elements were originally rendered in higher resolution then downsampled for 240p display. Does Cave still have access to those hi-res renders (or is able to do new renders in higher resolution)? I guess they don't care for this game but I hope they'll take the time to do it (or at least provide the ressources to Team EXA) for future exA ports of their games.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by kernow »

I'd rather own the original PCB of this than a pc port
I ... thought you guys were hardcore
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by VxD »

kernow wrote:
December 12th, 2020, 12:10 am
I'd rather own the original PCB of this than a pc port
I ... thought you guys were hardcore
Original mode plays very close to the PCB, with better graphics and sound, but exA Label is where the fun is at. Having been at the location test in Teine, I can vouch for it.
To me, there is no point in owning the PCB since I find the exA version superior in every point.

It costs half the price of the PCB, and a fraction of the money gets to CAVE and exA to fund development of newer games instead of some reseller/hoarder, so really that's a no-brainer for me.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by kernow »

Or £6 on steam
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by zak »

kernow wrote:
December 12th, 2020, 7:02 am
Or £6 on steam
Where?
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by buffi »

kernow wrote:
December 12th, 2020, 7:02 am
Or £6 on steam
Wrong game
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by buffi »

Nomax wrote:
December 11th, 2020, 11:41 pm
cools wrote:
December 11th, 2020, 6:21 pm
trap15 wrote:
December 11th, 2020, 12:36 pm
None of the CV1000 ports are emulated. I wish SDOJ EXA was an emulator.
Good to learn! The ROMs on the discs must've been used for assets only
Intresting, I thought the 360 version used 480x640 assets, not the original 240x320 ones. I've never played that version nor exA version yet but comparing exA screenshots with PCB screenshots, graphics look more detailed on exA:

PCB version: https://www.arcadebelgium.net/t4089-dod ... ujou#26536

EXA version: https://www.arcadebelgium.net/t6270-dod ... abel#35833

It's very probable that the different game sprites and scenery elements were originally rendered in higher resolution then downsampled for 240p display. Does Cave still have access to those hi-res renders (or is able to do new renders in higher resolution)? I guess they don't care for this game but I hope they'll take the time to do it (or at least provide the ressources to Team EXA) for future exA ports of their games.
Yeah. Pretty sure original assets for this, and at least some other cv1k games were 480p and then downsampled for the pcb versions. 360 ports use 480p assets for sdoj.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by kernow »

zak wrote:
December 12th, 2020, 8:00 am
kernow wrote:
December 12th, 2020, 7:02 am
Or £6 on steam
Where?
Just an example haha
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by arcnl »

VxD wrote:
December 12th, 2020, 3:09 am
kernow wrote:
December 12th, 2020, 12:10 am
I'd rather own the original PCB of this than a pc port
I ... thought you guys were hardcore
Original mode plays very close to the PCB, with better graphics and sound, but exA Label is where the fun is at. Having been at the location test in Teine, I can vouch for it.
To me, there is no point in owning the PCB since I find the exA version superior in every point.

It costs half the price of the PCB, and a fraction of the money gets to CAVE and exA to fund development of newer games instead of some reseller/hoarder, so really that's a no-brainer for me.
That money to cave will be put to good use to fund the next paedophilic cameltoe novel for iphone. If i could choose between an sh3 pcb and a freaking PC in my cab i know what i'd choose.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by SuperPang »

All PCBs are PCs, get over it.
kernow wrote:
December 12th, 2020, 12:10 am
I'd rather own the original PCB of this than a pc port
I ... thought you guys were hardcore
That's why I have both.
And the Xbox 360 port, which I played once.

:wave: :whoa: :thumbupright:
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by Jan »

Your loss, the xbox mode is very good.

BTW, the purist discussing makes you look like complete idiots. Sorry.
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by emphatic »

Jan wrote:
December 12th, 2020, 12:54 pm
Your loss, the xbox mode is very good.
I really like Novice Expert. :shifty:
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by sven666 »

Jan wrote:
December 12th, 2020, 12:54 pm
Your loss, the xbox mode is very good.

BTW, the purist discussing makes you look like complete idiots. Sorry.
Yeah if this was match.com yall would be TOAST!
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by ArcadeSTG »



"The video on the left shows high-scoring techniques in DDP SDOJ EXA label mode, by the player LEN, with Type B. It was recorded at Fujimidai Game Park on 12/12/2020."
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by zak »

Looks really fun. That video also makes it look easy (which it probably isn't!) :p
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Re: Dodonpachi Saidaioujou EXA LABEL

Post by nem »

Tanoshimasu take note, streaming and game play videos are good.
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