Shudder -PC (Steam) a shooter that's not a shooter!

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zak
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Shudder -PC (Steam) a shooter that's not a shooter!

Post by zak » September 2nd, 2018, 1:34 pm

https://store.steampowered.com/app/910660/Shudder/

I've had a play of this last night and it really is something special. Coming from a 2 man team makes it all the more impressive.

Imagine Geometry Wars without the shooting mechanic. Don't stop reading there! The lack of shooting may seem unsatisfying for an entire 30 seconds of gameplay...that's until you use the "shudder" attack for the first time!

Collecting energy orbs which appear randomly on the screen allows you to charge your shudder (meter) attack. This can be triggered with the "A" button on the Xbox controller, "X" on the PS4 controller or Space bar on your keyboard - I highly recommend using a controller.

The shudder meter builds up each time you collect an energy orb. The meter is colour coded and corresponds with the enemy's colour on screen. For example, if there's a green enemy on screen, you will have to keep building up your shudder meter until it reaches green!

All this needs to be done while avoiding the swarms of enemies. It gets busy quickly so you'll be tempted to activate the shudder attack before reaching the colour you need to destroy the tougher enemies. It's very much a risk reward system.

The tutorial explains the game much better than me and you'll get it as soon as you start playing it. It is VERY addictive (you've been warned).




Visually it's very nice. If you've played any of Minter's games in the last few years, you'll know what to expect. It's not as trippy, but definitely has its own unique style. There's even a cool VHS tracking effect on screen

Music suits the game perfectly and definitely gets you pumped up while playing All this for under a fiver! BUY IT!

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yosai
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Re: Shudder -PC (Steam) a shooter that's not a shooter!

Post by yosai » September 2nd, 2018, 1:45 pm

If they had made it look less like Geometry Wars it would have been beneficial.

As it stands it looks and sounds like an inferior clone without the shooting element.

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nem
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Re: Shudder -PC (Steam) a shooter that's not a shooter!

Post by nem » September 2nd, 2018, 1:48 pm

Reminds me of Every Extend. Originally a freeware PC game that was remade by Tetsuya Mizuguchi's Q Entertainment into a PSP game and a 360 downloadable title (backwards compatible on the One).

Every Extend Extra was by far my most played PSP game. So good.

Now I kind of want to dig the console and game out from my closet. I wonder if the battery still holds a charge.

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zak
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Re: Shudder -PC (Steam) a shooter that's not a shooter!

Post by zak » September 2nd, 2018, 1:50 pm

yosai wrote:
September 2nd, 2018, 1:45 MP
If they had made it look less like Geometry Wars it would have been beneficial.

As it stands it looks and sounds like an inferior clone without the shooting element.
It's quite different to geometry wars. I urge you to try it :) If you don't like it, I'll personally gift you a fiver over paypal mate ;) (that's how much I like it!)

Interview with the creator in case anyone is interested:

http://steamgameupdates.com/interviews/ ... ian-mills/

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Re: Shudder -PC (Steam) a shooter that's not a shooter!

Post by cools » September 2nd, 2018, 3:47 pm

Colour matching? I'm out
Image

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