Mortal Kombat X (PS4 / Xbone)

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Mortal Kombat X (PS4 / Xbone)

Post by cRacKh0rN » June 2nd, 2014, 6:33 pm

If the game ends up looking this good, consider me sold


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Re: Mortal Kombat X (PS4 / Xbone)

Post by simon » June 2nd, 2014, 7:01 pm

Looks like it's coming out on PC, 360, and PS3 too.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by theman » June 2nd, 2014, 8:16 pm

good stuff...nice ending.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by fagin » June 3rd, 2014, 1:08 pm

Looking good!

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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » June 12th, 2014, 7:00 am

Saw some gameplay footage and it actually looks a lot better than I expected. Still not a fan of the new hyper realistic anatomy with the gore, as I preferred the characters to be just filled with random bones and buckets of blood.

I also like the fact that you can pick from three styles for each character, but then again the roster looks so huge that this might get out of hand like how Tekken is nowadays. Bringing new characters in is such bold move and simply a great idea. Probably the best decision a developer can make when creating a fighting game these days, from a creative point of view.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by Scaffa » June 12th, 2014, 11:02 am

The hyper brutality x-ray vision nonsense is really lost on me.

I'd take hit-sparks over arterial spray in a fighting game every time.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by Paulie » June 12th, 2014, 7:24 pm

Looks very impressive, just a shame that MK games are always a pile of old **** :problem:

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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » June 12th, 2014, 8:12 pm

I'd put UMK3 in the top 20 best arcade fighting games of all time. Not near the top, but it's in there. Because of that I hold MK in somewhat high regard, even if all the games released after the best one have been ****. So, I doubt MKX will be even near as good (or even good) as UMK3, but it's still not OK bash and lump all MK games into one scapegoat.

:P

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Re: Mortal Kombat X (PS4 / Xbone)

Post by crunchywasp » June 12th, 2014, 8:48 pm

Paulie wrote: MK games are always a pile of old **** :problem:
Always :problem:
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Re: Mortal Kombat X (PS4 / Xbone)

Post by geotrig » November 18th, 2014, 11:22 am

Raidens hats too small for his head
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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Re: Mortal Kombat X (PS4 / Xbone)

Post by TheTardis » November 28th, 2014, 2:30 pm

A buddy of mine got to play a beta build of this at the GameStop conference in Sept and said it played amazing and the animation was butter smooth. I'm really looking forward to it, though nothing will ever top MK2 for me.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » March 1st, 2015, 3:16 pm



This is so going to tear SFV a new **** when it comes to sales.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by geotrig » March 2nd, 2015, 1:33 pm

TheRedKnight wrote:This is so going to tear SFV a new **** when it comes to sales.
will that be one of the new finishing moves :think:
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » March 12th, 2015, 7:21 pm



They're churning out trailer after trailer. Smart marketing.

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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » March 22nd, 2015, 10:44 am

Who's next? Well, me, apparently. After seeing some of the newest videos for the new characters and noticing how the animations for the game show incredible improvements I'm now ready to give it a try.


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Re: Mortal Kombat X (PS4 / Xbone)

Post by crunchywasp » March 24th, 2015, 8:52 am

Oh gawd it looks awful :sick:
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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » March 24th, 2015, 9:01 am

crunchywasp wrote:Oh gawd it looks awful :sick:
I hate the X-ray stuff and the fatalities. Not a fan of the overall look either but I am curious. Not curious enough to pay to play it, though.

We talked about MKX in the AO chatroom and came to the conclusion that NRS should make a non-gore version of the game in the DC animated universe style for the Wii U. :awe:

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Re: Mortal Kombat X (PS4 / Xbone)

Post by geotrig » March 24th, 2015, 9:16 am

I really think the xray stuff is a gimmicky step too far, it was ok for a bit in 9 but drop it got old too quick and with the fatalities /brutalities it seems pointless and nearly makes them pointless.The brutalities seem to flow/ work better overall from what i've seen.
As for the look its a bit hit and miss , but what mk hasnt been, still agree that a dc style one could work with a bit of gore trk ! :awe:
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Re: Mortal Kombat X (PS4 / Xbone)

Post by LEGENOARYNINLIA » March 24th, 2015, 11:30 am

I think blood is fine and a bit of dismemberment here are there too, but gore involving ultra detailed guts and other organs is a nope.

Here are screenshots of the "Gold Scorpion" skin based on the kollector's edition statue that brought up the DC animated universe idea:
http://www.mksecrets.net/images/mkx/mor ... hot-01.jpg
http://www.mksecrets.net/images/mkx/mor ... hot-02.jpg
http://www.mksecrets.net/images/mkx/mor ... hot-03.jpg

As you can see, this "skin" looks exactly like something from a DC animated show. The Bruce Timm influences are incredibly obvious, and WB owns both DC and NRS.

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