I'm currently playing:

Console, handheld and computer games, retro and modern.
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cools
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I'm currently playing:

Post by cools » September 18th, 2013, 8:48 pm

Sonic 1 on the SMS

When it was new it was pretty much all I played at home until Sonic Twosday. I used to be able to do quite a number of levels on muscle memory alone, apart from the forced scrolling Bridge Zone one and the random boss attacks. 1LC every time, multiple times every day for months.

I've not played it properly since those days. Let's see how far I can get.
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Re: Tonight I'm playing:

Post by StandardDeluxe » September 18th, 2013, 8:56 pm

I always preferred the Sonic games on the Master System/Game Gear over the Megadrive versions. But then I'm not the greatest Sonic fan and I reckon the Neo Pocket version is one of the best.

I really hope Lost Worlds is good.....

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kernow
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Re: Tonight I'm playing:

Post by kernow » September 18th, 2013, 8:57 pm

I played the diablo 3 demo for three hours straight on Sunday. Will be my next purchase for sure.
David... The wind blows... The wind blows... Bits of your... life awayee

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Rossyra
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Re: Tonight I'm playing:

Post by Rossyra » September 18th, 2013, 9:04 pm

Final Fantasy Tactics A2 on my DS. Bought it years ago, never found the time to play it till I was ill this week. I'm about 40 hours deep already. :awe:
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kernow
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Re: Tonight I'm playing:

Post by kernow » September 18th, 2013, 9:16 pm

I played infinity blade II for about 30 odd hours recently too :oops: thought it was alright actually. Bit repetitive.
David... The wind blows... The wind blows... Bits of your... life awayee

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Rossyra
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Re: Tonight I'm playing:

Post by Rossyra » September 18th, 2013, 9:18 pm

I enjoyed the original IB, can't really play the second on an iPhone 4, it's way too choppy :(
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idc
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Re: Tonight I'm playing:

Post by idc » September 18th, 2013, 10:20 pm

Rossyra wrote:it's way too choppy
You're way too choppy. :fastlove:
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Re: Tonight I'm playing:

Post by Pilgrim_Pramsta » September 18th, 2013, 10:47 pm

Borderlands 2. Only got hold of it a couple of weeks ago and...well...so much for anything like a life. Almost can't wait to finish it so I can do stuff that matters!!!

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AeroCityMayor
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Re: Tonight I'm playing:

Post by AeroCityMayor » September 19th, 2013, 12:19 am

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Strikers 1945

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:mad:
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richy13
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Re: Tonight I'm playing:

Post by richy13 » September 19th, 2013, 12:26 am

Super Turbo @ aero city (ralphs) with slater his balrog (JP) was awesome tonight :D

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Re: Tonight I'm playing:

Post by LEGENOARYNINLIA » September 19th, 2013, 6:15 am

Earth Defense Forces 4. Amazing game. I've only been using the ranger class so far and cleared about half of the missions. After I've beaten the game as the ranger I still have three other classes to beat the game with it!

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Re: Tonight I'm playing:

Post by dotty » September 19th, 2013, 8:11 am

Duck Tales Remastered :mrgreen:

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geotrig
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Re: Tonight I'm playing:

Post by geotrig » September 19th, 2013, 8:15 am

mirrors edge :problem:
cools wrote:Sonic 1 on the SMS
SMS ? I'll prod kick myselg if i actually know what this is
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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kernow
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Re: Tonight I'm playing:

Post by kernow » September 19th, 2013, 8:55 am

Master system you dork
David... The wind blows... The wind blows... Bits of your... life awayee

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markedkiller78
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Re: Tonight I'm playing:

Post by markedkiller78 » September 19th, 2013, 9:19 am

kernow wrote:Sega Master system you dork
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cools
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Re: Tonight I'm playing:

Post by cools » September 19th, 2013, 10:03 am

Lost my first life on Bridge Zone 2 trying to get the Chaos Emerald. I'll put that one down to input/display lag or lack of overscan... Then lost most of my lives on Bridge Zone 3 - I'd forgotten you have to be exceptionally careful as the boss is glitchy for bounces.

Missed the Emerald on Jungle Zone 1, which annoyed me. Checking a map now shows where I went wrong - I was looking for a log to roll right, not left. Lost another ton of lives on Jungle Zone 2 and a few on the boss.

Labyrinth Zone didn't pose many problems. Some careless deaths from mistiming the slowed down jumps.

Scrap Brain Zone incomplete. Got to Act 3 and finished playing for the night.

Things that impressed me now that I'd either forgotten or didn't notice back in the day:
  • The music is really good. The SMS may only be PSG (I've not found any FM games on the SMS with music I've liked), but Sonic belts out some outstanding tunes.
  • There's a ton of slowdown, and not the good type - the type that suddenly quits and trips you up.
  • It's unforgiving. You have one chance at a lot of tasks, and if you screw up you have to kill yourself to try again. Go too far and even suicide doesn't help. The Labyrinth Zone Emerald requires you to have the single invincibility power up to get it. The Jungle Zone Emerald *looks* like you can get it if you go too far, but the camera pans so you're making a bad gamble leap of faith. Which brings me onto the final point...
  • Can anyone else point out a game from that far back that actually controls the camera to show you what's ahead? We take it for granted now that the camera will act intelligently, but I can't think of anything else in the 8 or 16-bit era that does this. Even the sequel on the SMS didn't, if I recall correctly.
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Re: Tonight I'm playing:

Post by geotrig » September 19th, 2013, 10:09 am

kernow wrote:Master system you dork
:palm: */me starts kicking

:awe:
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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geotrig
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Re: Tonight I'm playing:

Post by geotrig » September 19th, 2013, 10:17 am

TheRedKnight wrote:Earth Defense Forces 4. Amazing game. I've only been using the ranger class so far and cleared about half of the missions. After I've beaten the game as the ranger I still have three other classes to beat the game with it!
i've been meaning to play one of these for a while ,they look good
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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Re: Tonight I'm playing:

Post by pubjoe » September 19th, 2013, 4:28 pm

cools wrote:Can anyone else point out a game from that far back that actually controls the camera to show you what's ahead? We take it for granted now that the camera will act intelligently, but I can't think of anything else in the 8 or 16-bit era that does this. Even the sequel on the SMS didn't, if I recall correctly.[/list]
Super Mario World let you scroll a bit left or right with L/R. I think you could look up too, but you can do that in Sonic.

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Re: Tonight I'm playing:

Post by SuperPang » September 19th, 2013, 5:26 pm

Picked up SMS Sonic on Wii VC a year or so ago for a nostalgia trip and ran through it in about an hour on one credit, I think I may have picked up all the emeralds too. I was surprised by a) how much I remembered b) how much slowdown there was and c) how ridiculously easy it is compared to the MD. Not sure how old I was when I had it but it took me months to complete.

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