Xbox One

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geotrig
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Re: Xbox One

Post by geotrig » May 16th, 2014, 2:40 pm

so its just an up yours to early adopters then :problem:
it will affect hardware sale as it was overpriced as it was, so the only way they can cut the cost is taking away a perpherial. i dont see that as evolving ,i see that as pure business.and maybe a panic option ,afraid to ride it out :awe:
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"

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Re: Xbox One

Post by CTN » May 16th, 2014, 2:47 pm

:lol:

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Re: Xbox One

Post by fagin » May 16th, 2014, 4:16 pm

geotrig wrote:so its just an up yours to early adopters then :problem:
it will affect hardware sale as it was overpriced as it was, so the only way they can cut the cost is taking away a perpherial. i dont see that as evolving ,i see that as pure business.and maybe a panic option ,afraid to ride it out :awe:
Overpriced in your opinion, as over 5 million customers didn't think that did they. ;)

People need to get back to reality on this one...... it's been the second most successful console launch in history has it not.

M$ have been criticised (and quite rightly so in many respects) for being the "big corporation" and not listening to their customers... they are listening now, even based on the above point. You can't really knock 'em for that. 10yrs ago they wouldn't have been like this, so they're changing........ for the better.

Don't hate the player..... hate the game! :lol:

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Re: Xbox One

Post by kernow » May 16th, 2014, 4:20 pm

Only 5 million? Aw :awe:
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Re: Xbox One

Post by cRacKh0rN » May 16th, 2014, 5:51 pm

geotrig wrote:i like the wii u controller :(
Sorry duder. It was ok for some games, but I found it a bit cumbersome on some of the stuff I bought.
Bit Trip Runner 2 was especially annoying on it with no option to use the Xbox style Wii U Controller that I didn't ever get to use :(

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Re: Xbox One

Post by crunchywasp » May 16th, 2014, 6:02 pm

fagin wrote:Overpriced in your opinion, as over 5 million customers didn't think that did they. ;)
Of course they did yet they still bought it. Whatever way you cut it it's overpriced, especially as early adopters were forced to pay for a gash peripheral they'll never use :problem:
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Re: Xbox One

Post by Rossyra » May 16th, 2014, 6:25 pm

Since when did early adoption have anything to do with getting value for money anyway? Early adoption implies the exact opposite.

Did early adopters of Plasma TVs get value for money? With the benefit of hindsight, **** no.
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Re: Xbox One

Post by crunchywasp » May 16th, 2014, 6:30 pm

Even bread and milk's overpriced these days :crazy:
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Re: Xbox One

Post by cRacKh0rN » May 16th, 2014, 7:38 pm

Let's cut to the chase. They got rid of it to compete with Sony as they are losing. End of. :D

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Re: Xbox One

Post by Red5 » May 19th, 2014, 10:06 pm

cRacKh0rN wrote:Let's cut to the chase. They got rid of it to compete with Sony as they are losing. End of. :D
+1

+ Everybody but MS knew that add-ons have never done well historically, hence why they tried to force it on us with the "part of are direction" BS
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Re: Xbox One

Post by fagin » June 9th, 2014, 5:53 pm

E3 News:
The full Nurburgring track will be available for DL FREE today for Forza5! :-o

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Re: Xbox One

Post by crunchywasp » June 9th, 2014, 5:59 pm

The Nurburgring really ruined racing games for me. It may be great in real life or whatever but it's **** to drive round in a game imo. It's second only to giant ovals :problem:
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Re: Xbox One

Post by geotrig » June 9th, 2014, 6:01 pm

not sure if serious , its was great to race around in gt5/6 i'm losing track of all these games.
it still doesnt make want to buy xbone
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Re: Xbox One

Post by crunchywasp » June 9th, 2014, 6:08 pm

I hate the Nurburgring - there's no way I can be arsed to put in the effort to memorise the entire track.
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Re: Xbox One

Post by fagin » June 9th, 2014, 6:14 pm

crunchywasp wrote:The Nurburgring really ruined racing games for me. It may be great in real life or whatever but it's **** to drive round in a game imo. It's second only to giant ovals :problem:
You're obviously being serious, so I won't ask "Are you being ****ing serious!?!" :lol:

I assume you're not into sim racing?

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Re: Xbox One

Post by crunchywasp » June 9th, 2014, 6:24 pm

I used to but I'm sick of them now. The Nurburgring is a dull, laborious chore and went a long way to putting me off sims.
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Re: Xbox One

Post by fagin » June 9th, 2014, 7:10 pm

Well... If it's all about the games with XBO moving forward, the conference certainly met that. Plenty of games and good to see plenty coming between now and the end of 2014.

Not sure based on the conference of anything mind blowing though.

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Re: Xbox One

Post by instant_classic » June 9th, 2014, 10:21 pm

Crackdown 3 :awe:

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Re: Xbox One

Post by fagin » June 9th, 2014, 10:28 pm

Just been bashing the granny out of the Nurburgring track on Forza5. It's pretty much awesome imo.

For the Capcom fighting fans, Capcom have now released a DLC pack for Dead Rising 3, called (wait for it): Dead Rising 3: Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha

:lol: Obviously able to take the pee out of themselves with the name. Looks pretty good actually. As I was on the fence about DR3, I think I'm certainly going to buy it now for this DLC pack.

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Re: Xbox One

Post by Ex_Mosquito » June 16th, 2014, 6:25 am

Those crazy Canadians.... I doubt the original Japanese SF development teams were too impressed with the title mocking their videogame legacy. Not that anyone creative works at Capcom anymore... :( Capcom are a shadow of their former self nowadays imo. It's such a shame, they were such a gaming powerhouse in the 80's and 90's.
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