Console, handheld and computer games, retro and modern.
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geotrig
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by geotrig » September 27th, 2018, 10:21 am
Was only looking at it yesterday and still cant get over the price , its a bit premium to say the least.
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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cools
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by cools » September 27th, 2018, 10:47 am
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FrancoB
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by FrancoB » September 27th, 2018, 12:29 pm
Playing Hollow Knight at the moment. Bought it on PC ages ago but I didn't give it enough chance and sacked it off. Started it on Switch again and I'm loving it. I'm about 20hrs in at the moment. Frame rate is a bit poop in water sections and tbh it seems worse in docked mode which is strange as I thought it was meant to have a bit more grunt when docked? That aside it's pretty rad
Can't get enough of that Geo

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markedkiller78
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by markedkiller78 » September 27th, 2018, 12:48 pm
Without looking into it, it will be running at a higher resolution in docked mode (likely 720 vs 1080)
Wasp put me on to, in to the breach (FTL team). It’s ace. Only thing I’ve played since buying
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skykappah
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by skykappah » September 27th, 2018, 12:53 pm
I'm not too sure... But I think docking the switch only lets it display in 1080p and doesn't add any grunt... If anything playing in 720p in portable mode should make it a bit faster.
Loving robots since the 80's.
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markedkiller78
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by markedkiller78 » September 27th, 2018, 1:03 pm
In docked mode the switch GPU runs (can) at full tilt. In handheld it doesn’t to preserve the already **** poor battery.
I can’t remember the % but it normally offsets the jump from lower res to higher.
Wolfensien 2 is 244p at times handheld and docked can be 480p. It differs between games what gets cut for handheld
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cools
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by cools » September 27th, 2018, 1:20 pm
Developers specify what resolution/effects are used when docked or undocked. More power is available docked, but this doesn't translate into automatic smoother games.
I'm back playing Rayman Legends after parking it for a while. It's nicely chunked and checkpointed, pretty satisfying to chip away at slowly.
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geotrig
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by geotrig » September 27th, 2018, 1:22 pm
FrancoB wrote: ↑September 27th, 2018, 12:29 MP
Playing Hollow Knight at the moment. Bought it on PC ages ago but I didn't give it enough chance and sacked it off. Started it on Switch again and I'm loving it. I'm about 20hrs in at the moment. Frame rate is a bit poop in water sections and tbh it seems worse in docked mode which is strange as I thought it was meant to have a bit more grunt when docked? That aside it's pretty rad
Can't get enough of that Geo
Downloaded it a few weeks ago and played maybe an hr

and put it aside , must give it another go I think it was too late when i was playing so was just falling asleep !
I'm waiting for in to the breach to go on offer !

<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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geotrig
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by geotrig » September 27th, 2018, 1:28 pm
cools wrote: ↑September 27th, 2018, 1:20 MP
Developers specify what resolution/effects are used when docked or undocked. More power is available docked, but this doesn't translate into automatic smoother games.
I'm back playing Rayman Legends after parking it for a while. It's nicely chunked and checkpointed, pretty satisfying to chip away at slowly.
I vaguely remember some specifying at the start if there was a difference or not when docked ,like you say some Devs did others didnt. Dont see or I'm not noticing this as much now.
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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LEGENOARYNINLIA
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by LEGENOARYNINLIA » October 3rd, 2018, 7:47 am
How is Splatoon 2 in handheld mode?

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markedkiller78
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by markedkiller78 » October 3rd, 2018, 10:32 am
I only played it handheld mode, ignoring the hub, it was faultless. I think the hub is a higher resolution and 30FPS.
You spend next to no time there, and I think it still runs at 30FPS docked
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geotrig
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by geotrig » October 3rd, 2018, 10:36 am
psikyo collection vol 2 looks to be up for preorder on playasia. capcom beatemups as well !
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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SuperPang
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by SuperPang » October 3rd, 2018, 12:40 pm
geotrig wrote: ↑October 3rd, 2018, 10:36 am
capcom beatemups as well !
This is the one you want.

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geotrig
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by geotrig » October 3rd, 2018, 12:55 pm
oh wow, didn't see that !

although being capcom you would think they'd know that most of them were not on cps2 !

<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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cools
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by cools » October 3rd, 2018, 3:02 pm
Tat free edition too. Nice.
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LEGENOARYNINLIA
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by LEGENOARYNINLIA » October 3rd, 2018, 5:58 pm
markedkiller78 wrote: ↑October 3rd, 2018, 10:32 am
I only played it handheld mode, ignoring the hub, it was faultless. I think the hub is a higher resolution and 30FPS.
You spend next to no time there, and I think it still runs at 30FPS docked
Alright, thanks for the info. I've an itch to play the sequel.

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CTN
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by CTN » October 10th, 2018, 1:29 pm
This must be the most pointless thing since Puzzle de Pon! R.
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geotrig
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by geotrig » October 30th, 2018, 10:00 am
FrancoB wrote: ↑September 27th, 2018, 12:29 MP
Playing Hollow Knight at the moment. Bought it on PC ages ago but I didn't give it enough chance and sacked it off. Started it on Switch again and I'm loving it. I'm about 20hrs in at the moment. Frame rate is a bit poop in water sections and tbh it seems worse in docked mode which is strange as I thought it was meant to have a bit more grunt when docked? That aside it's pretty rad
Can't get enough of that Geo
cant get into this at all , found it way to grindy from the start , I do prefer it in docked mode , I did give it another go and found it a bit better but it was still way too much work....its looks nice though. i will go back to it eventually.
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"