Bubble Bobble Bootleg info

PCB problems and fixes
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ninn
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Re: Bubble Bobble Bootleg info

Post by ninn » January 23rd, 2013, 5:20 pm

Image

It is stuck here. I don't like this screen. :oops:
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joaoljr
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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 23rd, 2013, 7:57 pm

Is that screen frozen or are the flames animating?

Also, did you read/verify the ROM images after programming?

Punji

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 23rd, 2013, 11:48 pm

By the way, I finally got my EPROM programmer and the erasable chips!

I tested the latest version on my single board version and it booted just fine... :D

Punji

Image

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 24th, 2013, 12:26 am

I found a problem with the optional game continue patch. :(

As far as I recall, I was in level 10 and lost my last life right after bursting a water bubble. That caused the Bub "Insert Coin" animation to start while the water jet killed all remaining monsters. The game changed to level 11 while Bub exited the screen (since I had not hit the coin/start buttons) but then simply it did not end! Everything continued to run as normal except that Bub was not there...

I will try to look into that, but it is not something easy do reproduce.

Punji

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Re: Bubble Bobble Bootleg info

Post by idc » January 24th, 2013, 3:09 pm

joaoljr wrote:Ian, if that is not asking too much, it would be great if you could also provide a link to a set of images with all incremental patches applied (both this and the game continue one).
Sorry for the delay. This is now done.

https://ianc.net/temp/boblbobl/boblbobl ... -01-23.zip"

:)
ImageImageImageImage
Image

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 24th, 2013, 11:15 pm

Thanks Ian!

I fixed the game continue issue that I reported before, I will just test it a bit more before releasing a new version.

Punji

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 25th, 2013, 10:56 pm

The latest version with the fix is bellow. I have also moved the initial message to the bottom of the title screen.

Punji

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`
end

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idc
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Re: Bubble Bobble Bootleg info

Post by idc » January 26th, 2013, 2:41 am

ImageImageImageImage
Image

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joaoljr
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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 26th, 2013, 1:20 pm

Thanks again Ian!

This is how the title screen looks like now:

Image

I think "Bootleg Redux" is a better description for this patch.

Punji

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ninn
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Re: Bubble Bobble Bootleg info

Post by ninn » January 26th, 2013, 1:55 pm

make it "Booble Redux" 8-)
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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 26th, 2013, 3:05 pm

make it "Booble Redux"
That sure sounds better.. :-)

Were you able to make it boot, Ninn?

Punji

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Re: Bubble Bobble Bootleg info

Post by ninn » January 26th, 2013, 3:45 pm

No, it is still stuck. but today i will try out the latest patch! Will keep you updated. 8-)

edit: i ment bobble redux. :shifty: boobleg :lolno:
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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 26th, 2013, 5:45 pm

No, it is still stuck.
If I had to guess, I would say one of the EPROMs is fault or not well connected, most likely "bb5", since the other two should be good for the code to reach the point were that initial message is displayed. By now, I think very unlikely that the patch has some HW dependent issue not reproducible on MAME.

Punji

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Re: Bubble Bobble Bootleg info

Post by justice99 » January 27th, 2013, 1:28 pm

Hello guys,

On my BB bootleg, eproms to replace are the number 3,4,5 ?

Picture : http://i1039.photobucket.com/albums/a47 ... 35a885.jpg"

While i was cleaning the board, i broke a pin of the eprom number 2, may someone tells me which file should i burn to have a new one?

Thanks in advance.

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 27th, 2013, 5:18 pm

while i was cleaning my bubble bobble bootleg pcb, i broke a pin of the eprom number 2...
This is the EPROM for the audio CPU. You need to use ROM image "a78-07.46" from the original Bubble Bobble board:

http://www.romnation.net/srv/roms/22137 ... obble.html"
On my BB bootleg, eproms to replace are the number 3,4,5 ?
Also how can i use xdelta if there are no .patch or .xdelta files ?
If you are using the link provided by Ian, it already has all the patches applied, so you don't need to worry about xdelta tool.
You just need to burn the bb3, bb4 and bb5 files and replace the EPROMs marked as 3, 4 and 5 in your board, respectively.

Hope that helps.

Punji

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Re: Bubble Bobble Bootleg info

Post by justice99 » January 27th, 2013, 6:59 pm

Thanks Punji, i was really lost between hardware and software problems...

I will wait for my eprom burner to come from China.

Merci !!

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Re: Bubble Bobble Bootleg info

Post by golani » January 30th, 2013, 10:49 pm

I've played through the new patch - up to the round 50 and I noticed if you collect the golden door, that you jump every time to round 63.
normaly it must go up to round 70.
simon

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Re: Bubble Bobble Bootleg info

Post by justice99 » January 30th, 2013, 11:49 pm

golani wrote:I've played through the new patch - up to the round 50 and I noticed if you collect the golden door, that you jump every time to round 63.
normaly it must go up to round 70.
simon
You should record a video of your gameplay, you must be a champion.

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 31st, 2013, 11:01 am

Simon is the official tester for this patch! I would also love to see him playing... :-)

That golden door issue is a side effect of the level skip feature. I will fix it and release a new version soon. Thanks for catching that!

Punji

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Re: Bubble Bobble Bootleg info

Post by joaoljr » January 31st, 2013, 12:10 pm

New patch below that fixes the golden door issue reported by Simon.

Punji

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