....

PCB problems and fixes
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

Oh, the things I would do to that board. :ugeek:
ImageImageImageImage
Image
User avatar
MrSandman
Posts: 245
Joined: October 9th, 2010, 9:00 pm
Location: Germany
eBay: Not yet, not trading yet
Initials: NOR

Re: CPS2 Development PCB - SFZ

Post by MrSandman »

WOW, very cool find! Congrats!

Oh, this is so exciting :awe:

Wonder if it works with encrypted files?

I doubt though it could give new leads as to how to fix dead boards :cry: , but it would be great.

*subscribes topic*
M. Bison wrote: I’ll **** you till you love me faggot
User avatar
jase
Posts: 652
Joined: September 14th, 2008, 3:18 pm
Location:

Re: CPS2 Development PCB - SFZ

Post by jase »

Awesome find Richy! :awe:

Very interesting board, lookin forward to finding out more about it. :)
Image
User avatar
Spectre
By Spectre
Posts: 1712
Joined: January 22nd, 2009, 5:42 pm
Location: Suffolk, UK
eBay: spectre-uk
Initials: JIM

Re: CPS2 Development PCB - SFZ

Post by Spectre »

Cool, I bet razoola would be interested in this too 8-)
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

Spectre wrote:Cool, I bet razoola would be interested in this too 8-)
I don't think Razoola gives much of a **** about CPS2 anymore. He's certainly not creating new Phoenix ROM sets, although I bet he'll still accept payment for games he's already done.

For the record, another user here (whom I won't name unless he wishes to come forward in this thread) and I are actively creating new "clean" decrypted sets - for free, I should add. We also have some interest in the security key programming protocol for the encryption keys so that dead games can be re-flashed with the with the security data rather than using hacked ROMs. This board might be useful.
ImageImageImageImage
Image
User avatar
MrSandman
Posts: 245
Joined: October 9th, 2010, 9:00 pm
Location: Germany
eBay: Not yet, not trading yet
Initials: NOR

Re: CPS2 Development PCB - SFZ

Post by MrSandman »

idc wrote:We also have some interest in the security key programming protocol for the encryption keys so that dead games can be re-flashed with the with the security data rather than using hacked ROMs.
Ah, thanks god - I thought with the phoenix fix available, nobody would care anymore.
Had I any idea about this stuff I'd be happy to help.
M. Bison wrote: I’ll **** you till you love me faggot
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

MrSandman wrote:
idc wrote:We also have some interest in the security key programming protocol for the encryption keys so that dead games can be re-flashed with the with the security data rather than using hacked ROMs.
Ah, thanks god - I thought with the phoenix fix available, nobody would care anymore.
Had I any idea about this stuff I'd be happy to help.
Yeah, it's not going to happen overnight; it may take a couple of years of on-and-off spare-time research/dicking around, and it may amount to nothing, but we certainly have a degree of intention.
ImageImageImageImage
Image
User avatar
crunchywasp
stompin' an' jumpin'
Posts: 8385
Joined: February 10th, 2012, 2:51 pm
Location: Fife, Scotland
eBay: crunchywasp
Initials: MAK

Re: CPS2 Development PCB - SFZ

Post by crunchywasp »

:clap: a noble quest. Best of luck :awe:
Image
User avatar
Rossyra
Supermod
Posts: 8016
Joined: February 12th, 2009, 1:24 am
Location: UK

Re: CPS2 Development PCB - SFZ

Post by Rossyra »

kernow wrote:Rossys back from the diablo 3 forums :awe:
:oops:
Image
User avatar
baddy
Posts: 389
Joined: January 28th, 2010, 12:40 am
Location: Sweden, Stockholm
eBay: irishfrog89
Initials: CHI

Re: CPS2 Development PCB - SFZ

Post by baddy »

This is beyond awesome, I don't know if you're planning on it but dumping the eproms would be great :).

Guys over at assemblergames.com should also know about this if it isn't already the case.
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

baddy wrote:This is beyond awesome, I don't know if you're planning on it but dumping the eproms would be great :).

Guys over at assemblergames.com should also know about this if it isn't already the case.
Seriously, **** that site. Keep it off there, or Capcom will likely want it back.
ImageImageImageImage
Image
User avatar
AeroCityMayor
Previously alien_mame
Posts: 2022
Joined: July 25th, 2009, 1:05 pm
Location: West Yorks, UK
eBay: air_fortless
Initials: ACM

Re: CPS2 Development PCB - SFZ

Post by AeroCityMayor »

Meh!

It's OK!

:awe:
Image
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

alienmame wrote:It's OK!
You're OK!
ImageImageImageImage
Image
User avatar
jepjepjep
Posts: 149
Joined: July 16th, 2009, 10:13 pm
Location: California

Re: CPS2 Development PCB - SFZ

Post by jepjepjep »

idc wrote:For the record, another user here (whom I won't name unless he wishes to come forward in this thread) and I are actively creating new "clean" decrypted sets - for free, I should add. We also have some interest in the security key programming protocol for the encryption keys so that dead games can be re-flashed with the with the security data rather than using hacked ROMs. This board might be useful.
That's excellent what you guys are doing. For me, original is always preferred so if there was a way to reload the security keys to revive a board that would be awesome. The phoenix roms are better than a dead board, but I would greatly prefer a simple unencrypted revive rather than adding all of the extra splash screen, jukebox, etc.

Hey idc, is there any chance you have unencrypted roms for Mega Man Power Battle CPS2? I have a board that is still alive, but my friend has a dead board and Razoola never did a phoenix for that game since there were so few made.
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

jepjepjep wrote:Hey idc, is there any chance you have unencrypted roms for Mega Man Power Battle CPS2? I have a board that is still alive, but my friend has a dead board and Razoola never did a phoenix for that game since there were so few made.
Afraid not at present. I'd consider it a priority title however, but it almost certainly won't be an easy one to do. It might not be one I can do myself, but the mysterious "other guy" involved here may be willing to take a look. For now, consider it on the "tentative list". ;)
ImageImageImageImage
Image
User avatar
jepjepjep
Posts: 149
Joined: July 16th, 2009, 10:13 pm
Location: California

Re: CPS2 Development PCB - SFZ

Post by jepjepjep »

Awesome! :awe:
User avatar
mainman
Posts: 20
Joined: November 27th, 2008, 5:07 am
Location:

Re: CPS2 Development PCB - SFZ

Post by mainman »

idc wrote:
jepjepjep wrote:Hey idc, is there any chance you have unencrypted roms for Mega Man Power Battle CPS2? I have a board that is still alive, but my friend has a dead board and Razoola never did a phoenix for that game since there were so few made.
Afraid not at present. I'd consider it a priority title however, but it almost certainly won't be an easy one to do. It might not be one I can do myself, but the mysterious "other guy" involved here may be willing to take a look. For now, consider it on the "tentative list". ;)

Would appreciate a rockman 1 revival patch
User avatar
KmanSweden
KmanSweden
Posts: 1282
Joined: October 13th, 2010, 10:37 am
Location: Stockholm, Sweden
eBay: KmanSweden
Initials: PKK
Contact:

Re: CPS2 Development PCB - SFZ

Post by KmanSweden »

idc wrote:
Spectre wrote:Cool, I bet razoola would be interested in this too 8-)
I don't think Razoola gives much of a **** about CPS2 anymore. He's certainly not creating new Phoenix ROM sets, although I bet he'll still accept payment for games he's already done.

For the record, another user here (whom I won't name unless he wishes to come forward in this thread) and I are actively creating new "clean" decrypted sets - for free, I should add. We also have some interest in the security key programming protocol for the encryption keys so that dead games can be re-flashed with the with the security data rather than using hacked ROMs. This board might be useful.
Sweet. :awe:
I've found.. let's call it a remake of Razoolas hack.. with the "Phoenix" logo replaced with "Conversion" text. (The functions seem to all be there, music- and sfx-player and so on.)
But a cleaner set would be awesome. I wish I had the skills...
Up the Irons!
User avatar
MrSandman
Posts: 245
Joined: October 9th, 2010, 9:00 pm
Location: Germany
eBay: Not yet, not trading yet
Initials: NOR

Re: CPS2 Development PCB - SFZ

Post by MrSandman »

Wow, that's great !
Thanks for the work and effort you put in this project!

I wonder if and how the phoenixed files, Razoolas dead-battery check file and your cleaned files will work on Richy's board.

Also, I wonder if:
a) Capcom send a dev board, that could potentially fix dead boards, to developers - after all I'd assume they consider that their business and would want to be as secretive about it as possible, OR
b) Capcom sent decrypted program files to the developer - and risking someone re-engineering the encryption algorithm this way, if anybody was bothered to do so

Hmm...
M. Bison wrote: I’ll **** you till you love me faggot
User avatar
idc
Posts: 1334
Joined: October 16th, 2008, 9:17 pm
Location: Tamworth, Staffordshire
Initials: IAN
Contact:

Re: CPS2 Development PCB - SFZ

Post by idc »

MrSandman wrote:Also, I wonder if:
a) Capcom send a dev board, that could potentially fix dead boards, to developers - after all I'd assume they consider that their business and would want to be as secretive about it as possible, OR
b) Capcom sent decrypted program files to the developer - and risking someone re-engineering the encryption algorithm this way, if anybody was bothered to do so
All speculation at this point. Let's wait until Richy receives the board.
ImageImageImageImage
Image
Post Reply