New Jamma game - SKYCURSER

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Jan
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Re: New Jamma game - SKYCURSER

Post by Jan »

:thumbup:
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Jan
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Re: New Jamma game - SKYCURSER

Post by Jan »

ChillingGod wrote:
Jan wrote:Mine takes forever for some reason, told them if it does not ship this week i will cancel :problem:
When you got it, i come around for a free play ;)

will be here next week, i`ll let you know :awe: :thumbup:
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Re: New Jamma game - SKYCURSER

Post by ChillingGod »

Jan wrote:
ChillingGod wrote:
Jan wrote:Mine takes forever for some reason, told them if it does not ship this week i will cancel :problem:
When you got it, i come around for a free play ;)

will be here next week, i`ll let you know :awe: :thumbup:
Very cool :)
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Re: New Jamma game - SKYCURSER

Post by Hellfromabove »

Getting a few here next week as well. Excited to see their new updates.
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Re: New Jamma game - SKYCURSER

Post by cthulhu »

Arrived yesterday!

Image

Up until now I really like it, it's a lot of fun to play in my opinion.
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Re: New Jamma game - SKYCURSER

Post by Hellfromabove »

cthulhu wrote:Arrived yesterday!

/snip

Up until now I really like it, it's a lot of fun to play in my opinion.
Looking nice man! You get any play time with it yet? What are your thoughts?
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Re: New Jamma game - SKYCURSER

Post by cthulhu »

nem wrote:Apparently, the game is very picky about 12V. Most JPN cabs don't output a lot of power on 12V, so if you're having issues getting it to boot up, there's your likely culprit.
According to the Skycurser team, this issue has been fixed and current systems should work fine.
Hellfromabove wrote:Looking nice man! You get any play time with it yet? What are your thoughts?
I really like the game a lot and a few of the "issues" I'm having with it are going to be addressed/ fixed soon
As afore mentioned, the game's a bit easy because the shotgun is quite overpowered and it has been tweaked before to balance things out, but will be tweaked a bit more later on.
It looks very good and I also love the music even though I think the music volume should be turned up a bit.
Controls are nice and smooth and responsive, it playes quite nicely.
Quite a few people are a bit negative about this game, but I don't really care because I'm happy with it.
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Re: New Jamma game - SKYCURSER

Post by Hellfromabove »

cthulhu wrote:
nem wrote:Apparently, the game is very picky about 12V. Most JPN cabs don't output a lot of power on 12V, so if you're having issues getting it to boot up, there's your likely culprit.
According to the Skycurser team, this issue has been fixed and current systems should work fine.
Hellfromabove wrote:Looking nice man! You get any play time with it yet? What are your thoughts?
I really like the game a lot and a few of the "issues" I'm having with it are going to be addressed/ fixed soon
As afore mentioned, the game's a bit easy because the shotgun is quite overpowered and it has been tweaked before to balance things out, but will be tweaked a bit more later on.
It looks very good and I also love the music even though I think the music volume should be turned up a bit.
Controls are nice and smooth and responsive, it playes quite nicely.
Quite a few people are a bit negative about this game, but I don't really care because I'm happy with it.
Glad to hear you like it. There's always going to be someone out there showing negativity towards some game. Can't please everyone. They're giving it a good effort and for them to be releasing patches and listening to feedback, that's more than a lot of other companies would do.
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Re: New Jamma game - SKYCURSER

Post by cthulhu »

My sentiments exactly and exactly what I told the designers. There are loads of games I love that other people hate and this one is no exeption.
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Jan
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Re: New Jamma game - SKYCURSER

Post by Jan »

:awe:
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Re: New Jamma game - SKYCURSER

Post by cthulhu »

Jan wrote::awe:
Congratulations!

There's a bug in the game by the way, that will be resolved as soon as possible. The game will reboot during gameplay once in a while. It's a software related problem, not hardware related.
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Re: New Jamma game - SKYCURSER

Post by jimmerd »

Always nice to see a new arcade kit.

I would love something like this for Graze Counter.

Neo Geo Dev team have there new Jamma 1080p system coming 2018
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Re: New Jamma game - SKYCURSER

Post by Kretinou »

jimmerd wrote:

Neo Geo Dev team have there new Jamma 1080p system coming 2018
Any links about that ?
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Re: New Jamma game - SKYCURSER

Post by SuperPang »

1080p? JAMMA? Does not compute.
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Re: New Jamma game - SKYCURSER

Post by Kretinou »

SuperPang wrote:1080p? JAMMA? Does not compute.
Jamma for controls, 5v & 12v
1080 for HDMI video output

:lol:
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Re: New Jamma game - SKYCURSER

Post by Kretinou »

Jan wrote::awe:
IMG_20170808_162757.jpg
IMG_20170808_162757.jpg (12.3 KiB) Viewed 2949 times
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Re: New Jamma game - SKYCURSER

Post by SuperPang »

Kretinou wrote:
SuperPang wrote:1080p? JAMMA? Does not compute.
Jamma for controls, 5v & 12v
1080 for HDMI video output

:lol:
Massively disappointing.

I can see the logic for console ports but it kills it for the candy cab owner.
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Re: New Jamma game - SKYCURSER

Post by pulstarx »

No idea where Jimmerd has this info from. Sounds like misinformation.
1080p over JAMMA makes no sense. That would be JVS (VGA+DVI).
Last edited by pulstarx on August 8th, 2017, 5:53 pm, edited 1 time in total.
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Re: New Jamma game - SKYCURSER

Post by SuperPang »

They were just getting good at low res pixel art so I was hoping for more.
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Re: New Jamma game - SKYCURSER

Post by Johnnychaos »

Jan wrote::awe:
wish I'd pre-ordered now
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