Everything Emulator related
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Hi, after installing RetroArch, I've installed CRT Emudriver 2.0 for my ATI HD 4350 ( guide http://geedorah.com/eiusdemmodi/forum/v ... 1016#p1016 ) and I was able to choose low resolutions as desktop resolution and to switch picture to my PVM. I've turned of Bilinear Filtering, and games like Sonic look awesome. However, Cadillacs and Dinosaurs and other CPS1 have some artifacts. I think that its due to CPS resolution of 384x224, and it's scaling to 320x240, so it seems that option CRTSwitchRes inside RetroArch is not wokring. So after some thinking, my question is, how does RetroArch knows that CRT Emudriver is enabled? It seems that it doesn't switch resolution per game...