Search found 1105 matches
- August 25th, 2019, 1:13 pm
- Forum: Cabinet Q&A
- Topic: Help! Sega Racer bezel with correct curvature
- Replies: 2
- Views: 742
Re: Help! Sega Racer bezel with correct curvature
Bumping this as I really need to find a fitting bezel in a decent condition.
- April 20th, 2019, 7:06 pm
- Forum: Cabinet Q&A
- Topic: Help! Sega Racer bezel with correct curvature
- Replies: 2
- Views: 742
Help! Sega Racer bezel with correct curvature
Hi guys. My Sega Strike Fighter STD came with a Sanwa 29E31S. I want to swap it with a Nanao MS-2932 which, as you know, has a different curvature. Therefore, I am looking for the SEGA part number for the bezel of the same style but with the correct curvature. Please refer to the attached image and ...
- February 19th, 2019, 6:47 pm
- Forum: Emulation Q&A
- Topic: Best Raspi emu frontend for clean, single system emulation
- Replies: 5
- Views: 1934
Re: Best Raspi emu frontend for clean, single system emulation
Cool! Now I got plans for the weekend! Thanks!!fraggle200 wrote: ↑February 19th, 2019, 7:48 amHyperpie mostly uses attract mode as its basis and has had some serious amounts of work done on it. You can get it from their forum as well as arcade punks, i think they still host the base image. Its definitely worth considering.
- February 11th, 2019, 4:32 pm
- Forum: Emulation Q&A
- Topic: Best Raspi emu frontend for clean, single system emulation
- Replies: 5
- Views: 1934
- February 11th, 2019, 2:46 pm
- Forum: Emulation Q&A
- Topic: Best Raspi emu frontend for clean, single system emulation
- Replies: 5
- Views: 1934
Best Raspi emu frontend for clean, single system emulation
Hi guys, after quite some time away from the hobby, I am trying to get back into the grove. I got really interested in the Raspberry Pi and would like to build several emulation consoles. What I am NOT looking for is the one machine to emulate 20+ systems kind of thing. I'd rather like to use the sh...
- January 13th, 2019, 3:58 pm
- Forum: Arcade Games & Artwork
- Topic: You've Got Grail! The Valuation Thread
- Replies: 9994
- Views: 1349361
Re: You've Got Grail! The Valuation Thread
Hi guys, long time no post / read. Need to raise a bit (a lot) of money, so I am considering selling some of my gems. Any idea for what to ask for: Set: Virtual-On Oratorio Tangram Ver.5.66 (Naomi cart) + Sega shape Virtual-On Oratorio Tangram panel (populated, from the Model 3 Versus City kits), sp...
- August 19th, 2014, 1:41 am
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Oh, some weeks passed again. Here's a little bit of what happened: Startng to add character specific Special Attacks: Japanese tank commander Takeru and US tank commander "S.S.G." are the Ryu + Ken equivalent / tribute and share the same specials (each will have his own Super Attack though). The "Ha...
- July 21st, 2014, 12:31 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Any time, bro. But seriously: What??NathanDrake wrote:Thank you
- July 18th, 2014, 10:18 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
That's one of its inspirations!!theevilfunkster wrote:I get 2d Virtual On vibes from it.


- July 18th, 2014, 8:49 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Thanks, doing my best : )cRacKh0rN wrote:Looking like it is going to be a lot of fun akuma!
What language / libraries are you using to make the game?
I am using GameMaker Studio with GML scripting. Looking to implement shaders at a later stage. No need for additional libraries or extensions yet, luckily : )
- July 13th, 2014, 12:08 am
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Well, if it does for you, how about an analysis why it does or what could be improved? I guess I should have recorded the gameplay while playing against a 2nd playergargoyle67 wrote:is it me or does the demo look zzzzzzzzzzzzzzz


- July 12th, 2014, 6:12 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Good to hear! I thought some of the ingame stuff looked acceptable already, but the texts and character portraits etc mainly were very homebrew-y :) it looks promising, curious how the rest of the development will go. Glad that you list those points, because they will definitely get reworked. I am ...
- July 12th, 2014, 5:57 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
Looks cool gameplay-wise. What are you planning to change between this and release? I hope a lot of graphics are placeholders for example. Indeed. I started alone and now got a musician on board. Next step is a proper Anime-artist who can do that classic Konami style that can be found in games like...
- July 12th, 2014, 5:43 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
Re: SUPER TANK WARS!!
SuperPang wrote:Tweeted

- July 12th, 2014, 5:32 pm
- Forum: Home Games
- Topic: SUPER TANK WARS!!
- Replies: 22
- Views: 6447
SUPER TANK WARS!!
Hi everyone, it's been some time when I was more active here. Anyway, wanted to show you, what I have been doing instead of studying: Please note: ALPHA FOOTAGE!! https://www.youtube.com/watch?v=IlW2jsBUl2o I have been working on an arcadesque shmup / 2P Versus hybrid called SUPER TANK WARS!! (or SU...
- July 7th, 2014, 5:21 pm
- Forum: Arcade Games
- Topic: CPS2 "Capcom combo comments" list?
- Replies: 0
- Views: 908
CPS2 "Capcom combo comments" list?
Hey guys, it has been a while, but here's a sporadic visit of AO in search for help / info. I am desperately looking for a list of the combo comment tiers from CPS2 Capcom team VS games (such as X-Men vs Street Fighter, Marvel Super Heroes vs Street Fighter or Marvel vs Capcom). By "Combo comment ti...
- February 14th, 2014, 1:58 pm
- Forum: Game Hardware Q&A
- Topic: This actually exists? Versus City Virtual on control panel
- Replies: 5
- Views: 1518
Re: This actually exists? Versus City Virtual on control pan
Haha, my old video of my now gone Astro 2... *sad* Yes, both, the Model 2 version and the first Model 3 version (5.2, I think), came as dedicated twin cockpit cabs and as Versus City kits - the latter having these panels. The later Naomi and Hikaru versions were cab only, with the Hikaru version als...
- November 2nd, 2013, 3:04 am
- Forum: Arcade Games & Artwork
- Topic: You've Got Grail! The Valuation Thread
- Replies: 9994
- Views: 1349361
Re: What's it worth?
Keeping at that price thenmoshpit wrote:100-130€Akuma wrote:Current going rate for mint Capcom Naomi panel with DC ports (with and without sticks / buttons), anyone? Thanks!
- October 26th, 2013, 12:30 am
- Forum: Arcade Games & Artwork
- Topic: You've Got Grail! The Valuation Thread
- Replies: 9994
- Views: 1349361
Re: What's it worth?
Current going rate for mint Capcom Naomi panel with DC ports (with and without sticks / buttons), anyone? Thanks!
- September 10th, 2013, 2:01 am
- Forum: Game Hardware Q&A
- Topic: Boot or Original : Post original/bootleg PCB photos here.
- Replies: 587
- Views: 189514
Re: Boot or Original : Post original/bootleg PCB photos here
Well, yet I guess I wouldn't be allowed to sell it here, right? And it was never mentioned so that **** me off.